National Repository of Grey Literature 2 records found  Search took 0.00 seconds. 
Vertex/Pixel Shaders in Realtime Rendering
Ligmajer, Jiří ; Havel, Jiří (referee) ; Švub, Miroslav (advisor)
My bachelor's thesis is about vertex and pixel shaders. It is engaged in evolution, funcionality and usage of shaders in realtime graphics. This bachelor's thesis also includes tutorials, that are describing theory and implementation of three realtime rendering techniques, which were chosen by me. Results of my realtime techniques are evaluated at the end of my book.
Vertex/Pixel Shaders in Realtime Rendering
Ligmajer, Jiří ; Havel, Jiří (referee) ; Švub, Miroslav (advisor)
My bachelor's thesis is about vertex and pixel shaders. It is engaged in evolution, funcionality and usage of shaders in realtime graphics. This bachelor's thesis also includes tutorials, that are describing theory and implementation of three realtime rendering techniques, which were chosen by me. Results of my realtime techniques are evaluated at the end of my book.

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